This means for players who want the extra depth in game-planning they can fixate on tactics like stick or poke checking, or diving into shots, to neutralize players who are gifted at making plays at high speed, or at shot accuracy with a one-timer. ‘My girls always ask, ‘Hey, who’s that player?’’ Superstar X-Factors are one way to answer. We want to make sure with a team-based game, especially where it ties into chemistry, with Be a Pro, that you have multiple options to counter an offensive ability with your defense.” We wanted to introduce a kind of new layer of strategy that was unique to hockey, in terms of how you counter set abilities. So, we don’t look at how you counter abilities in the same way. “Hockey is a flow game, where things can change on a dime, and it’s a really high-speed game. “We have to make it make sense for hockey, right?” Kwong said. Kwong said NHL 22 developers are going for the same differentiation with their virtual player population, but promises that they’re not making a strict copy of what their colleagues at EA Tiburon have done in American football. Madden NFL introduced the concept two years ago as a way to make stars appear and play more like stars. Superstar X-Factors are being threaded into every mode of NHL 22, in Be a Pro as well as Hockey Ultimate Team, the team-control Franchise mode, and World of Chel, the online multiplayer suite that debuted in 2018. “That’s an example of something that we can now do in the mode.”Ĭombined with the first-time inclusion of Superstar X-Factors - boosts and traits available to created players and the league’s top 150 stars - Kwong reasons that Be a Pro for NHL 22 will offer stronger, more RPG-like appeal to building up a character and sticking with them over multiple seasons. Louis in 2019, signed with Tampa Bay as a free agent for 2020, and won rings with the Lightning in each of the past two seasons. “So, like, winning multiple division awards,” Kwong elaborated, “you take a player like Pat Maroon these past couple of seasons, he’s probably living the dream as a player, winning multiple cups on multiple teams.” Maroon won a Stanley Cup in St. “We saw a big opportunity to really fill in that gap with new content, and challenges that take longer and have longer form,” Clement Kwong, NHL 22’s lead producer, told Polygon last week. Our review of NHL 21 found that a lot of its appeal was limited to the player’s rookie year, a disappointment for fans of one of the series’ most popular modes.īe a Pro in NHL 22 will pack in new storylines and career goals, as if to specifically answer that criticism. It’s all about making NHLers more true to life and I think EA has accomplished that.NHL 21’s Be a Pro mode might have been more accurately called “Be a Rookie.” Granted, EA Vancouver overhauled the single-player career fantasy, but the enjoyment was short-lived. Every jersey is now delivered in high-res where every stitch is visible. There is now life-life textures to the jerseys. Skin and eye shading all received significant upgrades. Over 100 player head models have been re-built from the ground up according to EA. Players just seem a little more life-like thanks to the new hardware capabilities of the new engine. Yet this is unquestionably a step in the right direction. Granted, with a new engine, we anticipate new glitches. The way the boards reflect off the ice is pretty slick and it’s fantastic how all the light sources are authentic to the various NHL arenas. Based on the short gameplay clips and screenshots we witnessed, the improved lighting is noticeable and the ice looks more lifelike than ever. The engine will be used in both current and last-gen consoles, which is also a nice little bonus. What does this mean for the NHL franchise? In short better visuals across the board. EA Sports is now all-in on the Frostbite engine following the footsteps of Madden and FIFA.
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