Anti-Frustration Features: If a player’s vehicle ends up upside down, they can push left or right on the control stick to flip it back over.Amusement Park: Downplayed in Crankshaft Bay, which just features a roller-coaster.Always Night: Monument City, although it's more like Always Dusk.Not only are the pipes several cars wide, but it's also home to Giant rotating gears, belts moving crates around, and a massive supercomputer silo. 20 Minutes into the Future: The game is set in 2002, but has much more advanced technology. Eleventh Hour Super Power: The Quantum Annihilator gadget obtained in the final Adventure mission.Hot Wheels: Velocity X provides examples of: However, things turn out to be much more dangerous than they seem. To make matters worse, there is a car robbery and bombing at his father's engineering plant immediately afterward.In retaliation, Max goes to find those responsible, and retrieve the stolen cars. Arriving there, he finds the place wrecked. A Game Boy Advance version exists with a "slightly" different plot.Ī teenager named Max Justice has just finished up with a street race when he gets a distress signal from home. Hot Wheels: Velocity X is a vehicular combat video game developed by Beyond Games and released by THQ for the PC, PS2, Gamecube, and Game Boy Advance in 2002, based off of Mattel's Hot Wheels toy line.
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